package conn import ( "bufio" "io" ) // conn.Tee is a wraps a conn.Conn // causing all writes/reads to be tee'd just // like the unix command such that all data that // is read and written to the connection through its // interfaces will also be copied into two dedicated pipes // used for consuming a copy of the data stream // // this is useful for introspecting the traffic flowing // over a connection without having to tamper with the actual // code that reads and writes over the connection // // NB: the data is Tee'd into a shared-memory io.Pipe which // has a limited (and small) buffer. If you are not consuming from // the ReadBuffer() and WriteBuffer(), you are going to block // your application's real traffic from flowing over the connection type Tee struct { rd io.Reader wr io.Writer readPipe struct { rd *io.PipeReader wr *io.PipeWriter } writePipe struct { rd *io.PipeReader wr *io.PipeWriter } Conn } func NewTee(conn Conn) *Tee { c := &Tee{ rd: nil, wr: nil, Conn: conn, } c.readPipe.rd, c.readPipe.wr = io.Pipe() c.writePipe.rd, c.writePipe.wr = io.Pipe() c.rd = io.TeeReader(c.Conn, c.readPipe.wr) c.wr = io.MultiWriter(c.Conn, c.writePipe.wr) return c } func (c *Tee) ReadBuffer() *bufio.Reader { return bufio.NewReader(c.readPipe.rd) } func (c *Tee) WriteBuffer() *bufio.Reader { return bufio.NewReader(c.writePipe.rd) } func (c *Tee) Read(b []byte) (n int, err error) { n, err = c.rd.Read(b) if err != nil { c.readPipe.wr.Close() } return } func (c *Tee) ReadFrom(r io.Reader) (n int64, err error) { n, err = io.Copy(c.wr, r) if err != nil { c.writePipe.wr.Close() } return } func (c *Tee) Write(b []byte) (n int, err error) { n, err = c.wr.Write(b) if err != nil { c.writePipe.wr.Close() } return }